Interaction design is
leading to its penultimate stage of establishing the brand.
The story starts with apple and Microsoft.
I do not advocate Apple since I see it is as a rebellion
just trying to create ‘I am different’ statement. I hate to fumble with the
shift and control keys that work different than the conventional window
shortcuts. As a user it challenges my
muscle memory and wastes a lot of time.
Nor do I say that Microsoft was the leader and had
benchmarked best practices. The famous ‘start’ button is widely known.
Then came android, it is learnt that android interactions
are not consistent. Once it scrolls and later it expands. The UI is looks
copied from apple. Nothing great or different, I haven’t seen or experienced
Nexus though.
Coming back to apple, the interactions have not changed …
but they keep coming up with newer hardware after every 6 months. So they are
making sure they have eye balls atleast. It is baffling to note apples ever
increasing sale numbers despite the recessions!
The latest entrant Microsoft and their metro UI, now the
battle gets serious or rather meaningful. It is all new OS coupled with the
metro UI.
Till now UI was not taken as seriously, it had to look good
and serve the purpose. Well fuctionally
it has to do the needful. But with windows 8 I see that the UI is used as
positioning strategy. It seems to seamlessly align with the touch devices,
Kinects and other MS products. It has become a binder for all the experiences.
The aim is to create a strong ecosystem of products with unified
experiences.
MS has changed the game and the rules. Till now we were
talking about user experience , but now on we will be talking about the user
brand experience. MS has successfully created a niche by devising ways to speed
ahead in the rat race. Now suddenly apples and oranges cannot be compared J
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